AR Escape Room to Support the Rehabilitation of People with Visual Impairment
Supervisors: Denis Lalanne, Simon Ruffieux, Yong Joon Thoo
Contact person: Simon Ruffieux
Student: Cédric Membrez
Project status: On-going
Year: 2022
Rehabilitation of people with visual impairment is a long process which requires many steps. Currently, therapist use mostly conventional methods, such as pen and paper exercises, to train (rehabilitate) visual skills of the patients. This project intends to evaluate the feasibility of gamifying some of the exercices in the context of an augmented reality escape room. The idea is to support the rehabilitation process by creating engaging exercices that could potentially be used in an ambulatory context.
Keywords: augmented reality, people with visual impairment, rehabilitation, escape room, gamification.